Machines: Wired for War

Machines => The Game => Topic started by: ScrewTheSystem on April 21, 2011, 05:17:05 pm

Title: Stumbled on this masterpiece - JEBALLI: READ THIS!
Post by: ScrewTheSystem on April 21, 2011, 05:17:05 pm
The 3D real-time strategy game Machines is set to launch this month. If you love 3D real-time strategy games; if you love sci-fi and big guns; if you love researching futuristic military applications; if you love commanding and conquering; if you love totally annihilating - if you just love being alive - then you are going to love Machines.


The story behind Machines begins in the year 2545. Mankind has launched a fleet of machine probes into space to colonize planets that are potentially habitable for humans. In regular contact with Earth, these probes establish bases on four distant planets and begin the long arduous task of developing the appropriate conditions for human life. But in the year 3297, the last World War breaks out on Earth and mankind is destroyed. The machines, left with out regular direction from home, revert to default software instructions that ensure that the machines will continue their work and begin to self-replicate. For years they continue to colonize planets and evolve as a race until, finally, they become self-aware. Free from the restraints of their obsolete programming, the machines only concern becomes the propagation of their race. As programmed by their human forefathers, the machines adhere to strict Darwinian principles, and begin their quest to triumph over the universe. As a matter of course, they go to war.

pic1 Machines is a multi-faceted real-time strategy game that offers an abundance of options and unique features to fans of the genre. The game features real-time polygonal environments with multiple camera perspectives including zenith, 1st and 3rd person command capabilities. This means that gamers can manage their machine race on a broad management scale as well as get inside individual units to shoot it out in battle or utilize the game's advanced espionage and sabotage attributes. The espionage and sabotage capabilities allow gamers to camouflage their machines, penetrate enemy encampments, actually enter enemy buildings, and wreak all kinds of havoc including directing enemy machines to attack each other, stealing enemy research, and making buildings self-destruct, among other dirty deeds.

Machines also features a comprehensive resource management aspect, 4-player Internet gameplay, over 50 different machines, over 25 different weapons, and deep strategy and action components. In essence, Machines is the strategy game that offers gamers the most control - and for real-time strategy games, control is the essential element of the genre. With the versatility of Machines, gamers can reach new and unexpected heights.

pic2 But what is it about the game that makes it so special? Truly Machines is a game whose sum is as great as the value of its parts. Machines seamlessly blends such diverse gameplay elements as free camera 3D 1st and 3rd person perspectives into an ergonomically realistic melange of such beauty and basic intuitiveness that gamers will wonder where they end and the game begins. It is this focus on gameplay that sets Machines apart from the rank and file of real-time strategy games and elevates it to a heretofore unseen plateau - that of a truly transcendent PC game.

pic3 Let us speak of Machines in these terms if we are to fully understand its metaphysical significance and justify our vaunted assertion. The duality of perception naturally indicates a bifurcated meaning for any observed object or event. It is therefore reasonable to assume that Machines will, under isolated subjective scrutiny, come to be judged empirically as either good or bad. Whichever judgment is accepted will exist as an antipode to its dualist opposite. The methodology we wish to apply affirms this supposition, while strongly averring that, due to the quality of the game, it will be judged as good by the far greater majority of those who undertake to make a judgment.

We believe this to be so because we believe in Machines (and we have played it).

pic5 However, it is the nature of transcendentalist philosophy to believe in the a priori existence of a spiritual reality, independent of empiricism, that is inherently unknowable or which can only be known through intuition. So let us throw away the conceit of our interest, let us rid ourselves of the bonds of our experiences. Let us assume that we have not played Machines. That we are to ascertain its significance through nothing more than intuition.

If one examines the factors that surround Machines, such as the feature list, the storyline, and the assurances from the developers - one can draw a very basic intuitive conclusion. However it is when one sees the obsessive focus of the QA testers, the intense concentration on the faces of the focus group test subjects, when one walks in on a Monday morning to find some freaks have been in the building playing Machines all weekend long - because they wanted to - that one taps into that immaterial essence, that hidden principle behind the walls of reason and perception - the thing you know is there but just can't explain - and then, right at that moment, you have justified your assertion that Machines has transcended. It is so fun that empirical judgments no longer apply.

pic6 The earth spins on axes while turning ellipses around the sun. The sun is on an arm in a rotating galaxy winding down towards the infinite density of a blackhole. Our galaxy clings effortlessly in a hanging supercluster of galaxies that attract and repel each other. The supercluster is suspended like a double helix out beyond the beyond. Further away, along the edges of the observable universe, there are more of them. Beyond that? Who knows?

And there you are, playing Machines on your PC, and you know what? You are part of it. In fact, you are it.

After that, there really isn't anything else to say.


Well, there isn't. I'm stunned. This is a beautiful artistic piece of text. Absolutely beautiful. Nicely done.
Title: Re: Stumbled on this masterpiece - JEBALLI: READ THIS!
Post by: X-Lord on April 21, 2011, 06:14:35 pm
Whoever created this awesomeness, is a god. :) I read it with such pleasure... 11/10 definitely :dancinggorilla:
Title: Re: Stumbled on this masterpiece - JEBALLI: READ THIS!
Post by: Nurse jeballi on May 05, 2011, 04:57:14 am
I certainly know who wrote the top of that. Not sure I can place all of it!
Title: Re: Stumbled on this masterpiece - JEBALLI: READ THIS!
Post by: ScrewTheSystem on May 05, 2011, 09:44:01 am
Found on a website which seems to keep an archive of old pages from several things gamerelated. The entire Acclaim seems to be 'intact' on it, even!

Dunno exactly how it was called anymore, though... I totally deleted the complete awfulness that is the newest Firefox...
Title: Re: Stumbled on this masterpiece - JEBALLI: READ THIS!
Post by: watson lee on May 12, 2011, 12:27:18 pm
I really learn a lot of good things in this blog and I am sharing it with my friends who are searching similar type of information from a lot of days. Hope so this post will be very helpful for everyone
Title: Re: Stumbled on this masterpiece - JEBALLI: READ THIS!
Post by: ScrewTheSystem on May 13, 2011, 09:57:04 am
I really learn a lot of good things in this blog and I am sharing it with my friends who are searching similar type of information from a lot of days. Hope so this post will be very helpful for everyone

Errr... Not really...

First of all, what the hell do you mean by 'similar type of information'? You're not making all too much sense... I doubt you even know what this forum is about in the first place...
Title: Re: Stumbled on this masterpiece - JEBALLI: READ THIS!
Post by: ua7 on May 13, 2011, 09:41:00 pm
what is the second?
Title: Re: Stumbled on this masterpiece - JEBALLI: READ THIS!
Post by: Mahmoud on May 22, 2011, 08:37:26 pm
That he just tainted the masterpiece with his obliviousness.
Title: Re: Stumbled on this masterpiece - JEBALLI: READ THIS!
Post by: Druyii on September 12, 2011, 09:20:02 am
That is an awesome piece :O To think that people thought that highly of this epic game back in the day ;)
Title: Re: Stumbled on this masterpiece - JEBALLI: READ THIS!
Post by: ScrewTheSystem on September 12, 2011, 10:24:34 am
That is an awesome piece :O To think that people thought that highly of this epic game back in the day ;)

Is that the reason why it was so unpopular? ;)

 :bunny:
Title: Re: Stumbled on this masterpiece - JEBALLI: READ THIS!
Post by: Druyii on September 12, 2011, 12:53:29 pm
 :argh: Not what I meant  :lolhammer:
Title: Re: Stumbled on this masterpiece - JEBALLI: READ THIS!
Post by: Mahmoud on September 12, 2011, 04:44:33 pm
popularity is unfortunately not from a game's value alone :argh:
Title: Re: Stumbled on this masterpiece - JEBALLI: READ THIS!
Post by: The Merciful on September 12, 2011, 08:03:28 pm
Machines was murdered for several reasons. I could name them, but I prefer not to.  :-P

No, instead I will feed your brain with bunniZ.  :bunny: :bunny: :bunny: :bunny:
Title: Re: Stumbled on this masterpiece - JEBALLI: READ THIS!
Post by: ScrewTheSystem on September 12, 2011, 08:08:11 pm
 :bunny: :bunny: :bunny: :bunny:

 :bunny: :bunny: :bunny: :bunny:

 :bunny: :bunny: :bunny: :bunny: :bunny: :bunny:

 :bunny: :bunny:
 :bunny:
 :bunny: :bunny:

 :bunny: :bunny: :bunny:

 :sadd: "Mommy, will no-one do anything about this bunny-scourge? Has God forsaken us all?..."
Title: Re: Stumbled on this masterpiece - JEBALLI: READ THIS!
Post by: Mahmoud on September 12, 2011, 09:28:43 pm
replace "mommy" with apex-  :lolhammer:
Title: Re: Stumbled on this masterpiece - JEBALLI: READ THIS!
Post by: The Merciful on September 13, 2011, 02:21:45 am
replace "mommy" with apex-  :lolhammer:

You brain WILL be fed with BUNNIZ!  :argh:

 :bunny: :bunny: :bunny:
Title: Re: Stumbled on this masterpiece - JEBALLI: READ THIS!
Post by: ScrewTheSystem on September 13, 2011, 08:25:04 am
Apex the Great, Savior of mankind, Slayer of the Bloodthirsty Bunnies 8-)

:bunny:
Title: Re: Stumbled on this masterpiece - JEBALLI: READ THIS!
Post by: Druyii on September 13, 2011, 08:39:05 am
Dannian, how are you planning on feeding a brain bunnies? It isn't possible ;)
Title: Re: Stumbled on this masterpiece - JEBALLI: READ THIS!
Post by: The Merciful on September 13, 2011, 07:57:22 pm
Dannian, how are you planning on feeding a brain bunnies? It isn't possible ;)

Let me ask you this, are you a medical doctor? Thought so.  :-P



The bunniZ are here to stay.  :bunny: :bunny: :bunny:
Title: Re: Stumbled on this masterpiece - JEBALLI: READ THIS!
Post by: ScrewTheSystem on September 13, 2011, 08:24:22 pm
Dannian, how are you planning on feeding a brain bunnies? It isn't possible ;)

Let me ask you this, are you a medical doctor? Thought so.  :-P



The bunniZ are here to stay.  :bunny: :bunny: :bunny:

Karma +1.

 :bunny: :bunny: :bunny:
Title: Re: Stumbled on this masterpiece - JEBALLI: READ THIS!
Post by: The Merciful on September 14, 2011, 12:35:23 am
 :bunny: :bunny: :bunny:

:bunny: :bunny: :bunny:

 :bunny:
Title: Re: Stumbled on this masterpiece - JEBALLI: READ THIS!
Post by: Game_user10 on September 16, 2011, 06:27:07 am
a brain bunnies

Haha wrong gramming FTW
Title: Re: Stumbled on this masterpiece - JEBALLI: READ THIS!
Post by: wildh0rse on September 16, 2011, 05:18:04 pm
JEballi's walkthrough is the best... only missing the last level! :/
Title: Re: Stumbled on this masterpiece - JEBALLI: READ THIS!
Post by: Mahmoud on September 16, 2011, 06:49:15 pm
a brain bunnies

Haha wrong gramming FTW
No, Druyii was just pointing out that Dannian had previously stated he was going to feed bunnies to a brain. This means Druyii was successful in copying Dannian, who was unsuccessful (allegedly) in portraying his thoughts. :squidly:
Title: Re: Stumbled on this masterpiece - JEBALLI: READ THIS!
Post by: The Merciful on September 16, 2011, 07:37:21 pm
JEballi's walkthrough is the best... only missing the last level! :/

Seriously? Not even 1 bunny too! For shame  :argh:  :bunny: If you are really having trouble with the last level, I could post you a mod that makes it very, very easy...



  :bunny: Bunniz R FuRRi
Title: Re: Stumbled on this masterpiece - JEBALLI: READ THIS!
Post by: wildh0rse on September 28, 2011, 07:44:10 pm
A "mod"?! You mean modify this masterpeice of a game?! Why would you even try. :D

The last level was far easier than Final Assualt, or the aerial mission, or Reclamation of Talonthia 8. 

It's formulaic, as poimted out in several posts, you have to just sequence unit building, construction and deconstruction, and recycling. ;)

Once you can penetrate into enemy terrtory, the judas and plasma knight are deadly infiltrators and raise hell.  Judasing a gorilla, its bettter than sex almost, I like to scoot aoutta the way while George just kills everyone around him. 

The most fun and frustration is when the enemy throw judases at YOU.  Watching judases judasing each other repeatedly.  Toooo much.... but look out if they get to a triple Plasma knoght, yikes.  Your Judas in first person can sneak up on some units in the room north and west from the base; just scoot in little b little and slip around corners, hit and run... it makes all the enemies destroy the judased unit.  Bring some help with you, set on high initiative, and THEN its a party! IF you're lucky youcan slip around quickly to the east, into the corridor, and Judas a gorilla, or a goliath.  The Goliath can take a beating for a little while (not long) and its weapon is devastating.

Once you take out the factories in the northeast and along the way west from there its a cakewalk.  Oh yeah and to the left of your base is a corridor filled with light infantry and turrets galore.  You always have to guard it.

No mods, but lotsa fun.  I'm on Final Assualt now and got my butt reames 6 times so far.

That's it for the last level really, just would have loved to see Jeballi complete the walkthough and add comments. 

Wh 
Title: Re: Stumbled on this masterpiece - JEBALLI: READ THIS!
Post by: Mahmoud on September 28, 2011, 07:47:50 pm
I hate comments like "you mean modify this masterpiece of a game?" Yes, we do mean that. It's a game, and good, but that doesn't mean it's a divine revelation. It was made by humans, and it has its fair share of bugs, bad programming, design flaws, etc. There's a reason we're remaking it, you know.
Title: Re: Stumbled on this masterpiece - JEBALLI: READ THIS!
Post by: wildh0rse on September 28, 2011, 09:28:47 pm
I thought I made it clear I was just joking.
Title: Re: Stumbled on this masterpiece - JEBALLI: READ THIS!
Post by: Automatic on September 30, 2011, 04:43:28 pm
Yeah, don't be a Dannian.  (:roll:)
Title: Re: Stumbled on this masterpiece - JEBALLI: READ THIS!
Post by: Mahmoud on September 30, 2011, 10:04:55 pm
It's still quite the annoyance, even as a joke :x
Title: Re: Stumbled on this masterpiece - JEBALLI: READ THIS!
Post by: The Merciful on October 01, 2011, 01:35:14 am
Yeah, don't be a Dannian.  (:roll:)

 :-P

It's still quite the annoyance, even as a joke :x

An annoyance is losing your folder twice in the same year...

:bunny:
Title: Re: Stumbled on this masterpiece - JEBALLI: READ THIS!
Post by: Mahmoud on October 03, 2011, 06:20:36 pm
Or how about having a hole down the spine one month into the school year :argh:
Title: Re: Stumbled on this masterpiece - JEBALLI: READ THIS!
Post by: The Merciful on October 04, 2011, 02:11:46 am
i am looking forward to thanksgiving. Turkey and no school.   :-)
Title: Re: Stumbled on this masterpiece - JEBALLI: READ THIS!
Post by: ScrewTheSystem on October 04, 2011, 05:05:58 pm
End of this month - one week of holiday ^^

 :squidly:
Title: Re: Stumbled on this masterpiece - JEBALLI: READ THIS!
Post by: Automatic on October 04, 2011, 07:03:23 pm
And more OM time... That's what I look forward to when a weekend comes by!  :argh:
Title: Re: Stumbled on this masterpiece - JEBALLI: READ THIS!
Post by: Mahmoud on October 04, 2011, 10:52:20 pm
It has been too long since I stared at lua code and watched my little scout zoom around the map in his janky texture :3
This weekend I better get my OM on :clint:
Title: Re: Stumbled on this masterpiece - JEBALLI: READ THIS!
Post by: The Merciful on October 05, 2011, 01:59:35 am
Why can't we procrastinate procrastination, if that makes sense?...
Title: Re: Stumbled on this masterpiece - JEBALLI: READ THIS!
Post by: Mahmoud on October 05, 2011, 05:01:29 pm
Because procrastinating isn't always all that tempting. This is the case when it comes time to procrastinate on the procrastination. Also that makes a paradox...
Title: Re: Stumbled on this masterpiece - JEBALLI: READ THIS!
Post by: Game_user10 on October 08, 2011, 04:42:19 am
It has been too long since I stared at lua code and watched my little scout zoom around the map in his janky texture :3
This weekend I better get my OM on :clint:
Lua scripting? I can do that!!! Oh wait I suck at it...
Title: Re: Stumbled on this masterpiece - JEBALLI: READ THIS!
Post by: wildh0rse on October 08, 2011, 09:39:53 am
Hey, no faggetry

Faggetry??  :lolhammer:

How's this for 'faggetry': I'm on the last level and screwed it up several times already, after saying that it was easier than some of the other levels.   :argh:  Just gotta get it right and start infiltrating and jusading lol.  Any thoughts or alternate strategies for this level?
Title: Re: Stumbled on this masterpiece - JEBALLI: READ THIS!
Post by: The Merciful on October 08, 2011, 05:19:53 pm
Personally, I have never played the last level without a mod. I would suggest not building the turrets though since they usually end up destroying my buildings. Enforcer Army might help, they are 1/3 the cost of the templar and only 20 points less in strength and power.
Title: Re: Stumbled on this masterpiece - JEBALLI: READ THIS!
Post by: ScrewTheSystem on October 08, 2011, 07:18:19 pm
How can your own turrets destroy your own base? Unless Judasses can 'treach' turrets as well...

:squid:
Title: Re: Stumbled on this masterpiece - JEBALLI: READ THIS!
Post by: Mahmoud on October 08, 2011, 08:05:27 pm
I think the "they" in "they destroy my buildings" refers to the enemies, not the turrets. The turrets are buildings, so if enemies destroy buildings with ease, turrets are not a sound investment.
And stop messing up the squidly :squidly:
Title: Re: Stumbled on this masterpiece - JEBALLI: READ THIS!
Post by: The Merciful on October 08, 2011, 10:08:59 pm
The turrets have too little HP. The levitation gets ruined after a few seconds with a semi-strong machine.

Code: [Select]
:bunny:
Title: Re: Stumbled on this masterpiece - JEBALLI: READ THIS!
Post by: ScrewTheSystem on October 09, 2011, 10:59:25 am
And stop messing up the squidly :squidly:

 :sadd: :squidly:
Title: Re: Stumbled on this masterpiece - JEBALLI: READ THIS!
Post by: The Merciful on October 09, 2011, 06:08:02 pm
And stop messing up the squidly :squidly:

 :sadd: :squidly:

Code: [Select]
:squid: