Author Topic: new mod !!!!!!  (Read 1664 times)

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Offline kadirr

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new mod !!!!!!
« on: February 24, 2006, 01:24:41 pm »
new mod for you are ....

Offline Apex-

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new mod !!!!!!
« Reply #1 on: February 24, 2006, 05:50:41 pm »
Cool! Post it Here!

Offline spazz

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new mod !!!!!!
« Reply #2 on: February 25, 2006, 08:22:08 am »
Hey! so what IS new on your mech1.met?

:D HOLY POLYgon!! :D

Offline Cybertron

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new mod !!!!!!
« Reply #3 on: March 13, 2006, 05:39:30 pm »
Information about your mod plz


Stop its hammer time!

Offline Judas

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GR!
« Reply #4 on: March 26, 2006, 11:12:42 am »
Quote from: Cybertron
Information about your mod plz


What the hell...

Machines worked, I used this .met(and back-upped the old one)
I got Machines.exe is not a valid Win32 application, I used the old one again, but still the same error!! :(

Edit, I Installed the Patch for the second time, and it worked again! Machines is really weird!


Edit2:

HOLY SHIT DUDE!! wow, pretty cool! Extra units to begin with, xtreme ammount of money, Extra buildings, nice!

***How did you place the units?***
[/color]
[/b][/i]

Offline spazz

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new mod !!!!!!
« Reply #5 on: March 26, 2006, 11:53:55 am »
Tell us more, judas!!

:D HOLY POLYgon!! :D

Offline Judas

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new mod !!!!!!
« Reply #6 on: March 26, 2006, 01:06:47 pm »
Quote from: spazz
Tell us more, judas!!


You start with Builder constructors, Assasin warlords, Advanced Combat factories Rhino-Transporters, completly wicked :p

Pics:
(Sorry for the Rusty Mossy Stuff, that my fault!)

A Large Army of Assassins: (Only 1/2 of all the assassins )


A small strike force(also not the rhino in the back)


A Jail type thing? How did he make that?


A map says more than a Thousand Words  :wink:


Well, Pretty Cool! i've mailed Kaddir about how he did all this, im awaiting a response soon :)

Offline kadirr

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my man judas
« Reply #7 on: April 04, 2006, 11:36:12 am »
how going works judas
oh my man
this mod very simple
do you dont know
other example parts taked
example:

CONDITIONS

    TIMER attack20 30
   
 TIMER admindeadtime 15
   

      LOW_UNIT_COUNT admindead RACE RED 1 AGGRESSOR 5 KNIGHT LRT_PLASMA_CANNON2_X3

        REACHED_LOCATION apcdropoff1 RACE RED 1 AT 820 1000 RANGE 20 APC
   REACHED_LOCATION apcdropoff2 RACE RED 1 AT 1350 920 RANGE 20 APC   

      //  REACHED_LOCATION agg1 RACE BLUE 1 AT 820 1000 RANGE 10 AGGRESSOR
     //   REACHED_LOCATION admin1 RACE BLUE 1 AT 820 1000 RANGE 10 ADMINISTRATOR

     //   REACHED_LOCATION agg2 RACE BLUE 1 AT 1350 920 RANGE 1 AGGRESSOR
     //   REACHED_LOCATION admin2 RACE BLUE 1 AT 1350 920 RANGE 1 ADMINISTRATOR
 
   REACHED_LOCATION admindead2 RACE RED 1 AT 980 1100 RANGE 300 AGGRESSOR 5 KNIGHT LRT_PLASMA_CANNON2_X3


     ALL drop1 attack20 apcdropoff1
     ALL drop2 attack20 apcdropoff2

    // ALL aggadmin1 admin1
    // ALL aggadmin2 agg2 admin2

ENDCONDITIONS

ACTIONS
   
    VOICE_MAIL ON admindead RACE BLUE VID VID_PCS_03

      EXPLOSION ON admindeadtime AT 776 876 RANGE 50 DAMAGE 166000000 SIZE 3  

   //  ENABLE_ACTION ON admin1  
       ENABLE_ACTION ON admindead2 admindead
   //  ENABLE_ACTION ON aggadmin2
       
        REINFORCEMENTS ON drop1 RACE RED

      MACHINE ADMINISTRATOR 5 COMMANDER LR_PULSE_CANNON_X2
      MACHINE ADMINISTRATOR 5 COMMANDER LR_PULSE_CANNON_X2
      MACHINE ADMINISTRATOR 5 COMMANDER LR_PULSE_CANNON_X2
                MACHINE ADMINISTRATOR 5 COMMANDER LR_PULSE_CANNON_X2

                POINT 820 1000
       ASSIGN 18
        END

        ENABLE_ACTION ON drop1 attack20
     
        ACTIVATE_SQUADRONS ON apcdropoff1 RACE RED SQUADRONS 29
        ACTIVATE_SQUADRONS ON apcdropoff2 RACE RED SQUADRONS 30


 ACTIVATE_SQUADRONS ON admindead RACE RED SQUADRONS 34


       // ACTIVATE_SQUADRONS ON admin1 RACE RED SQUADRONS 28
      //  ACTIVATE_SQUADRONS ON aggadmin2 RACE RED SQUADRONS 27

     // CHANGE_RACE ON admindeadti ORIGINAL_RACE GREEN TARGET_RACE BLUE AT 1335 288 RANGE 100000
     // CHANGE_RACE ON admindeadti ORIGINAL_RACE YELLOW TARGET_RACE BLUE AT 1335 288 RANGE 100000

       REINFORCEMENTS ON drop2 RACE RED
           MACHINE ADMINISTRATOR 5 COMMANDER LR_PULSE_CANNON_X2
           MACHINE ADMINISTRATOR 5 COMMANDER LR_PULSE_CANNON_X2
           MACHINE ADMINISTRATOR 5 COMMANDER LR_PULSE_CANNON_X2
           MACHINE ADMINISTRATOR 5 COMMANDER LR_PULSE_CANNON_X2
                POINT 1350 920
                ASSIGN 18
        END

          ENABLE_ACTION ON drop2 attack20  

ENDACTIONS




ARTEFACTS
MODELS models\planet\m_desert\m_desert.arf

// ********    AĞA?   *********

ACTIVE baob COST 50 HP 50 ARMOUR 1 IDS 6014 HEIGHT 5 BOUNDARY 11 -11 0 11 -11 -11
AT 783.92 181.729 0.0578245 -180
AT 1304.4 931.712 0.065 -90
AT 897.556 1202.69 15.2042 90
AT 239.145 802.079 0.9339 -270

MODELS models/planet/resfac/resfac.arf

// ********    DUVAR   *********

ACTIVE walla COST 10 HP 700 ARMOUR 100 IDS 6013 HEIGHT 50 BOUNDARY 15 1 15 -1 -15 -1 -15 1

//?st kapılar x1,y1
AT 980 1102 0.065 180
AT 1010 1102 0.065 180

//sol yan kapılar y2=y1+21
AT 965 1117 0.065 90
AT 965 1147 0.065 90

ACTIVE wallb COST 10 HP 700 ARMOUR 100 IDS 6013 HEIGHT 50 BOUNDARY 15 1 15 -1 -15 -1 -15 1

//sağ yan kapılar
AT 1025 1118 0.065 270
AT 1025 1148 0.065 270

//alt kapılar
AT 1009 1163 0.065 0
AT 979 1163 0.065 0

//MODELS models/planet/home/home.arf

// ********    KAPI   *********

//ACTIVE entr COST 100 HP 100 ARMOUR 1 IDS 6018 HEIGHT 20 BOUNDARY 0 0 0 30 1 30 1 0
// 0 0 0 30 1 30 1 0

//AT 995 1132 0.065 -90



ENDARTEFACTS

RACE RED data/mdesertR.spl
CAMERA_POS 394 280 80 -90 41 0 ZENITH

CONSTRUCTIONS

POD 1 394 180 -0.0625097 0 T_ION_ORBITAL_CANNON
BEACON 3 250 266 -0.9882 0


FACTORY 5 293 587 30.724 -90 CIVILIAN  REBUILD
FACTORY 3 580.175 500.407 -0.065 -270 MILITARY REBUILD
FACTORY 3 630.535 500.771 -0.065 -270 MILITARY REBUILD
FACTORY 3 680.175 500.407 -0.065 -270 MILITARY REBUILD

MINE 5 200.71 200.84 -0.065 -270   REBUILD
MINE 5 350 330  -0.065  0 REBUILD

HARDWARE_LAB 3 245.32 305.591 -0.065 0 LAB_MILITARY REBUILD

MISSILE_EMPLACEMENT 4 490.07 570.866 29.935 -270 LAUNCHER LR_LARGE_MISSILE_X2 REBUILD
MISSILE_EMPLACEMENT 4 293.07 650.866 29.935 -270 LAUNCHER LR_LARGE_MISSILE_X2 REBUILD

SMELTER 1 394.794 180.225 -0.065 -90  NOT_BUILT REBUILD

FACTORY 3 430 525 29.065  270 MILITARY  REBUILD
FACTORY 3 245 630 29.065  0 MILITARY  REBUILD
FACTORY 3 328 440 29.065  -270 MILITARY  REBUILD
//FACTORY 4 465 159 1 -270 MILITARY  REBUILD

GARRISON 1 776 876 -0.133881 40

GARRISON 1 762 893 -0.133881 40

MACHINES

ADMINISTRATOR 5 1 570 600 -0.065 COMMANDER LR_PULSE_CANNON_X2 SQUAD 27
ADMINISTRATOR 5 1 570 610 -0.065 COMMANDER LR_PULSE_CANNON_X2 SQUAD 27
ADMINISTRATOR 5 1 570 620 -0.065 COMMANDER LR_PULSE_CANNON_X2 SQUAD 27

ADMINISTRATOR 5 1 580 600 -0.065 COMMANDER LR_PULSE_CANNON_X2 SQUAD 27
ADMINISTRATOR 5 1 580 610 -0.065 COMMANDER LR_PULSE_CANNON_X2 SQUAD 27
ADMINISTRATOR 5 1 580 620 -0.065 COMMANDER LR_PULSE_CANNON_X2 SQUAD 27

ADMINISTRATOR 5 1 590 600 -0.065 COMMANDER LR_PULSE_CANNON_X2 SQUAD 27
ADMINISTRATOR 5 1 590 610 -0.065 COMMANDER LR_PULSE_CANNON_X2 SQUAD 27
ADMINISTRATOR 5 1 590 620 -0.065 COMMANDER LR_PULSE_CANNON_X2 SQUAD 27

ADMINISTRATOR 5 1 600 600 -0.065 COMMANDER LR_PULSE_CANNON_X2 SQUAD 28
ADMINISTRATOR 5 1 600 610 -0.065 COMMANDER LR_PULSE_CANNON_X2 SQUAD 28
ADMINISTRATOR 5 1 600 620 -0.065 COMMANDER LR_PULSE_CANNON_X2 SQUAD 28

ADMINISTRATOR 5 1 610 600 -0.065 COMMANDER LR_PULSE_CANNON_X2 SQUAD 28
ADMINISTRATOR 5 1 610 610 -0.065 COMMANDER LR_PULSE_CANNON_X2 SQUAD 28
ADMINISTRATOR 5 1 610 620 -0.065 COMMANDER LR_PULSE_CANNON_X2 SQUAD 28

ADMINISTRATOR 5 1 620 600 -0.065 COMMANDER LR_PULSE_CANNON_X2 SQUAD 28
ADMINISTRATOR 5 1 620 610 -0.065 COMMANDER LR_PULSE_CANNON_X2 SQUAD 28
ADMINISTRATOR 5 1 620 620 -0.065 COMMANDER LR_PULSE_CANNON_X2 SQUAD 28

ADMINISTRATOR 5 1 1050 750 29 COMMANDER LR_PULSE_CANNON_X2 SQUAD 34

AGGRESSOR 5 1 1100 1030 1.126 KNIGHT LRT_PLASMA_CANNON2_X3 SQUAD 31


APC 5 1 395 260 1 SQUAD 32
APC 5 1 395 290 1 SQUAD 33


// KUYU ETRAFI
ADMINISTRATOR 5 1 200 240 -0.065 COMMANDER LR_PULSE_CANNON_X2 SQUAD 12
ADMINISTRATOR 5 1 210 240 -0.065 COMMANDER LR_PULSE_CANNON_X2 SQUAD 13
ADMINISTRATOR 5 1 220 240 -0.065 COMMANDER LR_PULSE_CANNON_X2 SQUAD 14

// POD ETRAFI
ADMINISTRATOR 5 1 395 230 -0.065 COMMANDER LR_PULSE_CANNON_X2 SQUAD 15
ADMINISTRATOR 5 1 395 240 -0.065 COMMANDER LR_PULSE_CANNON_X2 SQUAD 16
ADMINISTRATOR 5 1 395 250 -0.065 COMMANDER LR_PULSE_CANNON_X2 SQUAD 17

// POD ETRAFI 2
ADMINISTRATOR 5 1 325 180 -0.065 COMMANDER LR_PULSE_CANNON_X2 SQUAD 18
ADMINISTRATOR 5 1 325 190 -0.065 COMMANDER LR_PULSE_CANNON_X2 SQUAD 19
ADMINISTRATOR 5 1 325 200 -0.065 COMMANDER LR_PULSE_CANNON_X2 SQUAD 20


// CIVILIAN ETRAFI
ADMINISTRATOR 5 1 320 630 29 COMMANDER LR_PULSE_CANNON_X2 SQUAD 21
ADMINISTRATOR 5 1 330 630 29 COMMANDER LR_PULSE_CANNON_X2 SQUAD 22
ADMINISTRATOR 5 1 340 630 29 COMMANDER LR_PULSE_CANNON_X2 SQUAD 23

//ROBOT FABRİKASI ETRAFI
ADMINISTRATOR 5 3 620 540 1 COMMANDER LR_PULSE_CANNON_X2 SQUAD 24
ADMINISTRATOR 5 1 620 550 1 COMMANDER LR_PULSE_CANNON_X2 SQUAD 25
ADMINISTRATOR 5 1 620 560 1 COMMANDER LR_PULSE_CANNON_X2 SQUAD 26





CONSTRUCTOR 3 1 430 180 -0.065 BUILDER
CONSTRUCTOR 3 1 430 195 -0.065 BUILDER
RESOURCE_CARRIER 5 1 200.62 160.029 -0.065
RESOURCE_CARRIER 5 1 375.62 300.029 -0.065


NBMU 150000
NORE 0


// 0 - ROBOT FABRİKASI
ASSEMBLY AGGRESSOR 1050 800
// 1
ASSEMBLY AGGRESSOR 950 750

// 2 - BAŞLANGI? ADAMLARI 1
ASSEMBLY AGGRESSOR 1250 800

// 3 - BAŞLANGI? ADAMLARI 2
ASSEMBLY AGGRESSOR 600 1320

// 4 - APC 1
ASSEMBLY AGGRESSOR 820 1000

// 5 - APC 2
ASSEMBLY AGGRESSOR 1350 920

// 6
ASSEMBLY AGGRESSOR 1050 750


ENDRACE