Author Topic: Bug: Increased building-health  (Read 738 times)

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Offline Kekxo

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Bug: Increased building-health
« on: May 08, 2008, 09:59:21 am »
This is a bug you may probably know from capturing enemy Seeding Pods in skirmish games.

To increase the armour(blue healthbar) do the following:
  • Take an enemy-building and a constructor of any type
  • Deconstruct the building until it is nearly completely destroyed(100-50 points left)
  • Capture the building with your contructor. It will immediately be captured

My idea why this bug is possible:
The constructor normally captures enemy buildings by decreasing their health to approximately one third of its total amout of health-points. When the building has less points than that value, the points will be added as additional armour so that the third of total health-points are there.
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Offline Luke

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Re: Bug: Increased building-health
« Reply #1 on: May 08, 2008, 11:25:27 am »
Nice work there  :-).I never knew that could be done....But does it work in the Demo?

Offline Automatic

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Re: Bug: Increased building-health
« Reply #2 on: June 06, 2008, 10:37:40 pm »
Again, you just noticed that  :wha?: