Author Topic: Machines engine - and a relatively easy way to make the game.  (Read 575 times)

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Offline Troy

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Machines engine - and a relatively easy way to make the game.
« on: August 18, 2009, 02:28:23 PM »
www.springrts.com

engine allows FPS control, quite nice graphics, the only missing part is fog of war, which is currently in development. You can go as far as making parts of mechs separate and detachable.

Edit :

I forgot to add that the engine also uses extensively LUA language which is easy to learn and use. And generally speaking, re-creating the current machines game on that engine is going to be a piece of cake, only models are needed.
« Last Edit: August 18, 2009, 03:17:04 PM by Troy »

Offline VictimOfTheDown

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Re: Machines engine - and a relatively easy way to make the game.
« Reply #1 on: October 05, 2009, 11:14:10 AM »
Nice find there!

Think I'll give it a try ;)
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Offline Druyii

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Re: Machines engine - and a relatively easy way to make the game.
« Reply #2 on: October 05, 2009, 04:48:08 PM »
Yet another one that looks like a great one to get to know :)
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Offline reaper_24

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Re: Machines engine - and a relatively easy way to make the game.
« Reply #3 on: October 05, 2009, 10:00:58 PM »
i tried this but it seems my pc is uncapable of handling the engine..... :argh: i got exited about it too