Author Topic: Another machines xp patch  (Read 4738 times)

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Offline Cursy

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Another machines xp patch
« on: July 30, 2005, 12:09:49 pm »
Hi,

I noticed that you already have the xp patch on your site! I have a similar patch from another website! This patch contains an additional file in comparison with your patch! And your patch contains a file which isn't in the patch I have.


identical files:

vidcard.cap, cms16.dll, cms32_95.dll, cms32_nt.dll, machines.exe


different files:

machines.opt (my patch), mmxww32d.dll (your patch)


There is also a read me which I want to show you!
Quote


Ken's Machines Patch for Windows XP
-----------------------------------


NOT RELEASED BY ACCLAIM.

PLEASE READ ALL OF THIS IF YOU WANT MACHINES TO RUN ON WINDOWS XP.


I have managed to get Machines to run in Windows XP.  I have not completely tested
it, so I'm not sure if it will work for other Windows XP configurations.


Here are the files in this "patch" (not released by Acclaim... just hacked together
by Ken)

First, do a fresh install of machines.  If you are running Windows XP, that is probably
all you have since you can't play it yet.

The following DLL files are from the Machines-usa1.15 patch from Acclaim.  Copy them
into the machines install directory (overwrite existing files).

   cms32_95.dll
   cms32_nt.dll
   Cms16.dll

The following EXE file is from a Win2K patch sent to me (via snail mail) on a CD-R
from one of the Technical Support staff at Acclaim.  I assume it is not QA'd, and
does not come with any kind of warranty or support from Acclaim.  Copy it over the
old machines.exe file.

   machines.exe

If you do a clean install, and run machines and go into "Options" it will crash in
Windows XP.  If you put this file into the machines directory it will stop crashing.
This file was in my old Win98 Machines install directory.  I presume it was created
by my working Win98 machines install.

   machines.opt

The following file is from an FAQ at Acclaim.net.  It allows Machines players to use
higher video resolutions.  1280x1024 crashes machines on my system (even in Win98 it
did), but 1024x768 works well, and looks pretty good.

   vidcard.cap

Finally, notes from the patches I have put together here mention to run machines in
single player mode before attempting a multi-player game.  Single player mode will
write the version number (1.15) into the Windows registry.

THE FIRST TIME YOU RUN

In Windows XP, the first time you run and change the resolution options, exit, and
machines will perform an illegal operation of some kind.  (Don't send the error report
if Windows XP wants to.)  It should run the next time without crashing.  This happens
to each XP user who runs.

LIMITED ACCOUNTS

Machines works for "limited" user accounts in Windows XP, but cannot save games.  Use
"run as" to run as an administrator if you wish to save your games.

MULTIPLAYER

Multiplayer games do not work on the TCP/IP for Directplay setting.  You must add the
IPX/SPX protocol to Windows XP (Network Connections, click on your LAN setting, add
a protocol.  NOVELL IPX should be listed.  Add it.)  Do not run in Windows 95/98
compatability mode or the textures come out looking like Desert Storm camoflauge.

PROBLEMS

Any program that interupts your game (such as Messenger, or print services
complaining that you've lost your connection to the printer) will make Machines
in Windows XP unstable.  Shutdown these services if at all possible before
playing multiplayer games.  Save often in single player games.


You can find the file "machines.opt" in the attached rar file "newfile.rar" !
Machines is the best realtime strategy game ever!! I bought it a second time, just to have the original box and manual!

Offline Judas

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Re: Another machines xp patch
« Reply #1 on: July 31, 2005, 04:50:25 pm »
Quote from: Cursy
Hi,

I noticed that you already have the xp patch on your site! I have a similar patch from another website! This patch contains an additional file in comparison with your patch! And your patch contains a file which isn't in the patch I have...

...

...complaining that you've lost your connection to the printer) will make Machines
in Windows XP unstable.  Shutdown these services if at all possible before
playing multiplayer games.  Save often in single player games.



Where do you get this stuff?! that option thing was just what some of us needed!

Offline Nurse jeballi

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Another machines xp patch
« Reply #2 on: August 01, 2005, 05:57:12 pm »
The Machines.exe that came directly from Acclaim is actually QAed - it just doesn't have the security (securrom) applied to it. It is the same exe version.

Great summary.
Ask me anything about Machines and I'll try to answer! I don't have the source code anymore. No idea what happened to it...

Offline Strider2

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Re: Another machines xp patch
« Reply #3 on: July 24, 2006, 08:44:22 am »
I now a site that has the patch to XP or even 2000...and includes the patch to the options menu, cause it freezes without him...  :-)

Offline Nurse jeballi

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Re: Another machines xp patch
« Reply #4 on: July 24, 2006, 02:56:17 pm »
The Options pause can be fixed by adding the vidcard.cap file into the root directory.

vidcard.cap is a text file and has two lines in it:

MEMORY_AVAILABLE_FOR_TEXTURES       4194304
MEMORY_AVAILABLE_FOR_DISPLAY      12582912

I woudl attach the file but can't attach in these forums sorry!

File can be downlaoded here:
http://homepage.ntlworld.com/hal.angseesing/Machines/vidcard.zip
« Last Edit: July 24, 2006, 02:58:02 pm by jeballi »
Ask me anything about Machines and I'll try to answer! I don't have the source code anymore. No idea what happened to it...

Offline totalmachinesfanatic

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Re: Another machines xp patch
« Reply #5 on: May 27, 2007, 01:51:13 pm »
Do you know if this XP patch would work on vista? (you don't have to tell me- I know XP is better  :roll:)
« Last Edit: May 27, 2007, 02:43:33 pm by totalmachinesfanatic »
Sir Paul rulith thee

Offline Nurse jeballi

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Re: Another machines xp patch
« Reply #6 on: May 31, 2007, 05:33:40 pm »
I've not actually tried Machines on Vista yet.
Ask me anything about Machines and I'll try to answer! I don't have the source code anymore. No idea what happened to it...

Offline Apex-

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Re: Another machines xp patch
« Reply #7 on: May 31, 2007, 06:11:54 pm »
Jeballi speaks! Welcome back... if you've actually been gone.

Offline Judas

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Re: Another machines xp patch
« Reply #8 on: May 31, 2007, 06:24:55 pm »
He has never been gone, he's secretly been hiding in the backroom watching us all through a one sided mirror and using us as a massive social experiment! Right now he's training his evil laugh in his scientist jacket!!!

Offline Dr. Bidoof

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Re: Another machines xp patch
« Reply #9 on: June 02, 2007, 06:30:54 pm »
Try it windows Vista users. I don't have vista so I wouldn't know. It seems like you guys are without luck unless you dual boot into 98/ME/2000/XP. Somebody try it. And quick question, what if we combine the two patches? Will it make it more stable or will there be no benefit? Also, the original xp patch doesn't work so, somebody with vista try this one.
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Offline Tails

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Re: Another machines xp patch
« Reply #10 on: June 03, 2007, 04:01:46 am »
That might have to be me then. Where do I get this new patch though?
« Last Edit: June 03, 2007, 04:23:25 am by Tails »

Offline babyalone

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mmxww32d.dll
« Reply #11 on: July 14, 2007, 11:36:12 am »
I used 1.15 upgrade and wired for war Client, but it warns that mmxww32d.dll is not valid. Where can I find the patch contains mmxww32d.dll?

Offline Apex-

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Re: Another machines xp patch
« Reply #12 on: July 16, 2007, 12:19:08 am »
what if we combine the two patches? Will it make it more stable or will there be no benefit?
You can't really "combine" dll and exe files. Unless you just mix them up.