Author Topic: Machines 2 Development - Sign up Here!  (Read 9582 times)

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Offline Apex-

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Re: Machines 2 Development - Sign up Here!
« Reply #30 on: May 15, 2007, 08:27:03 am »
Judas, just a warning. You remember when I made Daemien a mod out of the blue? Like I said, this is a community project, and not everybody is going to be happy if you make all of the decisions. Try to keep your status with recruiting public.

Offline Deliverance

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Re: Machines 2 Development - Sign up Here!
« Reply #31 on: May 15, 2007, 09:07:14 am »
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You remember when I made Daemien a mod out of the blue?

are you saying you're going to make me a mod? :D nothing there says you are, but miracles/accidents happen!

Judas, Jabor, 3DFreak and myself seem to be the only ones relatively active in any of the M2 topics that require thought right now (sorry if I missed someone), and I am sure we are happy for Judas to organise this, I know I am. Really, all it is is Judas getting names of people to help us - any of us can do it if we want, he just wants to allocate himself as an organiser of this as someone has to do it. Not like anyone else wants to do this job, and if they do then speak up - the fact no one has is reason enough for Judas to take some kind of control - as long as he doesn't want to be in charge of drawing the concepts :D
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Offline Judas

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Re: Machines 2 Development - Sign up Here!
« Reply #32 on: May 15, 2007, 10:07:41 am »
Judas, just a warning. You remember when I made Daemien a mod out of the blue? Like I said, this is a community project, and not everybody is going to be happy if you make all of the decisions. Try to keep your status with recruiting public.

Ha, a warning. Warnings do not matter anymore, I'm far past that point.

Cheers,
Judas

Offline Jabor

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Re: Machines 2 Development - Sign up Here!
« Reply #33 on: May 16, 2007, 01:59:47 am »
I don't see any problem with Judas rounding up people in that way.

In any case, it presents a more professional image if the person recruiting gives them a reply email instead of urging them to post on a message board. Regular progress reports would be appreciated, however.

I still have my original Machines disks and manual....

Offline the_taken

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Re: Machines 2 Development - Sign up Here!
« Reply #34 on: July 27, 2007, 11:51:41 pm »
Sign up request emailed

Offline PyroHunter

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Re: Machines 2 Development - Sign up Here!
« Reply #35 on: July 28, 2007, 11:25:15 am »
Just wondering if you would want a 2D artist? I have a fair amount of experience with Adobe DP CS3 (Flash and Photoshop) although I don't think Id be able to make super textures I reckon I could do a fair job with designing structures and units (in 2d)
« Last Edit: July 28, 2007, 12:51:43 pm by PyroHunter »
"Its not the fall that kills you, its the sudden stop at the end."

Offline the_taken

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Re: Machines 2 Development - Sign up Here!
« Reply #36 on: July 28, 2007, 08:48:27 pm »
When I noticed the words 'Machines 2 Development', I became very excited. I got ahead of myself. I apologize.

I'd like to sign up for Machines 2 development.

I can contribute ideas for both the background story, mission design and race design.
I have some solid mathematical abilities, so I can contribute to the gameplay development.
I also have access to recording equipment and software, so I can contribute to background sound and voice acting. I may be able to create some music, though I've never tried before.

Offline demento

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Re: Machines 2 Development - Sign up Here!
« Reply #37 on: July 29, 2007, 10:21:53 am »
Hello all,

i would like to sign up for development.

Im not very good in content creation (models,textures, ...) , but i can help developing game engine, networking.... aka the real code :-P
Im familiar with most programming languages.

grtz

Offline ProjectX

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Re: Machines 2 Development - Sign up Here!
« Reply #38 on: August 20, 2007, 07:03:08 pm »
I sent a PM to Judas a little while back like the first post said to do... Maybe I'm just impatient, but I thought I'd post here to:

I'd like to participate in the development.

Qualifications:
- I am currently taking Computing Technologies in university, learning multiple programing languages, algorithm optimisation, abstract data structures, etc, and will eventually start learning AI.
- I own 3D graphic software (Blender3D & CB Model Pro) I'm not very good at this yet, but am practicing.
- I can draw... or at least I could, its been awhile - we'll see about this one.
- I am interested in helping with the story line.

Offline the_taken

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Re: Machines 2 Development - Sign up Here!
« Reply #39 on: August 21, 2007, 05:23:00 pm »
So, what? Am I in? If I'm not you could at least tell me.

Hello? *poke*poke*

Offline Apex-

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Re: Machines 2 Development - Sign up Here!
« Reply #40 on: August 21, 2007, 06:44:07 pm »
Judas seems to be... not around. Which is odd. 'Cause he's usually around.

Sorry for the delay.

Offline the_taken

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Re: Machines 2 Development - Sign up Here!
« Reply #41 on: August 21, 2007, 08:12:21 pm »
Judas seems to be... not around. Which is odd. 'Cause he's usually around.

Sorry for the delay.

Just realized: It's summer in outside my rock.

Offline Deliverance

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Re: Machines 2 Development - Sign up Here!
« Reply #42 on: August 22, 2007, 02:26:51 am »
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It's summer in outside my rock.

Funnily enough, I do understand what he is trying to say, here!

The cool thing about the Northern Hemisphere sun is that it actually tans you instead of burning the crap out of you like it does here.
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Fungi of moisture seized it.

Offline Judas

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Re: Machines 2 Development - Sign up Here!
« Reply #43 on: August 22, 2007, 06:37:10 pm »
Huh what?

Well, I will happily have you guys in the team. a bit suprised nobody else took the liberty of welcoming you guys in :)

I'm sure the others can brief you in :) I'm kind of...finding my way in life :) (in a good way ;))

(That also means I won't have the time to lead anything, write extensive responses or solve any difficult, timeconsuming staff/dev problems ;))

Offline Apex-

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Re: Machines 2 Development - Sign up Here!
« Reply #44 on: August 22, 2007, 06:48:55 pm »
(That also means I won't have the time to lead anything, write extensive responses or solve any difficult, timeconsuming staff/dev problems ;))
Poop.